Game in development and protected under NDA
Flaming Tires is a trip back to a childhood home that aims to capture the hot wheels racing experience.
Developed time trial and car mechanics that resulted in a smooth checkpoint based racing experience.
Worked in a team of 2 to develop network and local multiplayer game modes that allowed for up to 4 users to play simultaneously using the UE4 steam APIs.
Developed spline mesh tool that allowed for the rapid production of 5 different race courses from 5 level designers.